Psiohematic - psionic abilities innate to blood.
Moderate rework in progress. All text, images, layouts, and scripts subject to alteration or replacement.
Psiohematic - psionic abilities innate to blood.
Moderate rework in progress. All text, images, layouts, and scripts subject to alteration or replacement.
Trained for internal research by OKOS, but assigned to the field. Ulysses is antisocial and poorly adapted to work outside her office.
A leader and newly turned witch, struggling with his new body and powers. Ingram puts on a facade of confidence to hold his team together.
A scout from across the ocean. Ray is eager to prove their abilities, but aspirations of a commanding role make them stubborn and argumentative.
Quiet and elusive, Sig finds itself dragged into the mission when its plans to escape its boring and slow home life go awry.
A mysterious Aeronaut with strong psionic abilities.
An island burrow reclaimed from Puppets several decades ago. Only some of the land is reclaimed. Around a third is ruins, and another third covered by greenrot.
The economy is supported by production of various technologies, facilitated by repurposed Puppet fabricators.
Home of technological development, the largest single settlement in the known world. Throne is entrenched in Machine territory, inexplicably unbothered. An organisation dedicated to technological and material appropriation and research, known as the Bureau, operates out of there. They seek to live alongside the Machines, paracitising them without making themselves vulnerable.
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An organised and expansive people on the west continent. Frontier wages open conflict against the Machines, upholding their ever increasing borders.
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Vast platforms anchored across the ocean, interlinked into communities. These peoples live primarily off of seaweed and nutrient rich algae, which they trade with outsiders. Due to the closed system nature of ocean platforms, they highly value reuse and recycling; everything from clothes to electronics is repaired and restored when possible.
Life on the ocean platforms is peaceful, far away from the reach of Machines or Echos. The archologies are advanced and expansive, begging the question of why or how they were originally constructed.
Ulysses grew up in Throne studying under the OKOS to become an interface engineer. She is technically minded, with excellent programming and interfacing skills, and deep knowledge on technopsionic systems.
Born an operator in ??? to a lineage of powerful witches, Ingram devoted himself to psiohematic studies, transitioning to a witch in early adulthood. He has yet to refine most of his new abilities, particularly struggling with flight and telepathy.
While adapting to his new body and coping with the loss of his old operator abilities, managing a team has put a considerable strain on Ingram, and the facade of confidence he once held is beginning to crack.
Formerly working for Frontoarmetrupoj, where she became a proficient scout and decomissionist, Ray travelled from Frontier to Throne to advance his career.
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